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Myth War II Online: PK Arena Guide PK arena contests are the hottest topic on Rarus Continent in Myth War II Online. Combatants entering the arena must first work as a team to defeat a dangerous boss before facing off against one another to claim the ultimate PvP victory. The arena opens a half hour before the event starts, and is locked down a half hour before it ends. A Teleporter NPC in Woodlingor transports players to the arena. To avoid bullying of low-level players, there are different level limits for participants each day. Players should check out the level requirements with the Teleporter NPC before signing up. While there are many PvP zones in the game, this PK arena stands out from the crowd by encouraging players to cooperate at the beginning of the match. The Darkness God boss mob spawns with its Darkness Guard minions. These NPCs hinder players’ efforts to engage in PvP, so they must wipe out their common enemy before showing off their superb skills against their peers. When a player is defeated by an NPC, they are teleported out of the PK arena and prevented from entering again for five minutes. Rewards for defeating the Darkness God and its Guards include Kungfu points, reputation, talents, EXP, gold, high-level gems, common gems and advanced potions. Players’ Kungfu points will then stack up with each victory they achieve in PvP. The combatant with the most Kungfu points at the end is crowned champion of the event, earning the “King of PVP” title and a piece of AOD gear. For more on the PK arena, check out the overview at http://mw2.igg.com/guide/we.php?acid=17&aid=123
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